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Ravinder Sembi
Rav



Location:
London, United Kingdom

Language(s):
English, Hindi

Member Since:
August 2004

Last Updated:
22 November 2009

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Israeli Civil Guard Police officer
3ds max, mental ray, Photoshop, ZBrush
June 2008


   
hi,
this is my first attempt in creating a game character for a next gen console. The character is a Israeli Civil Guard Police officer.
Character base was modeled in 3ds max then imported in zbrush exacted for normal maps, textured in photoshop, rendered in mental ray and unreal engine 3. All the views are using the low-res model.

polycount for this character (including guns) in total is 14,983 the character is 10,957, Gun 2,928, glock pistol 1,098.
texture map sizes ranging from 2048px to 512px

all comments & critiques are welcome
thanks
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